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Vlad
Vlad
3D VFX Artist
Odesa, Ukraine

Summary

I’m a 3D VFX Artist focused on creating real-time visual effects for games.

I work primarily with Unity, Shader Graph, and Particle Systems, creating stylized and realistic effects such as explosions, fire, smoke, magic, energy, environmental effects, and other gameplay VFX.

I enjoy combining 3D art, shaders, particles, and animation to create effects that are visually appealing, readable, and optimized for real-time performance.

Skills:
Real-Time VFX
Shader Graph
Particle Systems
3D Modeling
Materials & Shaders
Animation
VFX Optimization
Game-ready Assets

Skills

vfxunityShaders3D Modeling3D AnimationParticle Effects

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Krita
Krita
Audition
Audition
Unity
Unity
Maya
Maya
Substance 3D Painter
Substance 3D Painter
After Effects
After Effects
Premiere
Premiere